00. You are toast! LEV 1.1 01. You are in The City's sewer system. 02. You are in Gram's Gold Exchange vault. 03. You are in a corridor. 04. You are in a hallway. 05. You are in a passage. 06. You are in a long corridor. 07. You are in a typical dungeon corridor. 08. You are in the Goblins' demesne. 09. You are at the Goblin king's palace. 0a. You are by a stairway leading down. 0b. You are inside The Loop. 0c. You are in a mausoleum. 0d. You are by Acrinimiril's tomb. 0e. You are in the tomb of Acrinimiril. 0f. You are in a nondescript room. 10. You are in a small room. 11. You are in the Exit room. 12. You are in a small area. 13. You are in the Dungeon Chapel. 14. You are in the Chapel Sanctuary. 15. You are in yet another small room. 16. You are in a large room. 17. You are in a room with three doors. 18. You are in a dim passage. 19. You are in the Chapel garden. 1a. You are in an open area. 1b. You are in a charred barracks room. 1c. You are in an empty officers' quarters. 1d. You are in an old storage room. 1e. You are in a dead-end passage. 1f. You are in a debris-filled room. 20. You are in a Goblin's room. 21. You are in the reject room. 22. You are at a stairway leading down. 23. You are in a room with four doors. Zone 00: 00,20-01,00 Zone 01: 01,00-01,20 Zone 02: 00,01-1b,03 Zone 03: 1c,01-01,09 Zone 04: 05,10-01,02 Zone 05: 0d,06-10,05 Zone 06: 02,19-20,1e Zone 07: 1b,03-0d,12 Special Square Codes: 00-1F=Module (shoppe etc.) 20-7F=Effect/Dangerous 80-9F=Encounter 0-31 A0-BF=Treasure 0-31 C0-DF=Message 0-31 E0-FF=Teleport 0-31