00. You are toast! LEV 1.1
01. You are in The City's sewer system.
02. You are in Gram's Gold Exchange vault.
03. You are in a corridor.
04. You are in a hallway.
05. You are in a passage.
06. You are in a long corridor.
07. You are in a typical dungeon corridor.
08. You are in the Goblins' demesne.
09. You are at the Goblin king's palace.
0a. You are by a stairway leading down.
0b. You are inside The Loop.
0c. You are in a mausoleum.
0d. You are by Acrinimiril's tomb.
0e. You are in the tomb of Acrinimiril.
0f. You are in a nondescript room.
10. You are in a small room.
11. You are in the Exit room.
12. You are in a small area.
13. You are in the Dungeon Chapel.
14. You are in the Chapel Sanctuary.
15. You are in yet another small room.
16. You are in a large room.
17. You are in a room with three doors.
18. You are in a dim passage.
19. You are in the Chapel garden.
1a. You are in an open area.
1b. You are in a charred barracks room.
1c. You are in an empty officers' quarters.
1d. You are in an old storage room.
1e. You are in a dead-end passage.
1f. You are in a debris-filled room.
20. You are in a Goblin's room.
21. You are in the reject room.
22. You are at a stairway leading down.
23. You are in a room with four doors.

Zone 00: 00,20-01,00
Zone 01: 01,00-01,20
Zone 02: 00,01-1b,03
Zone 03: 1c,01-01,09
Zone 04: 05,10-01,02
Zone 05: 0d,06-10,05
Zone 06: 02,19-20,1e
Zone 07: 1b,03-0d,12

Special Square Codes:
00-1F=Module (shoppe etc.)  20-7F=Effect/Dangerous
80-9F=Encounter 0-31        A0-BF=Treasure 0-31
C0-DF=Message 0-31          E0-FF=Teleport 0-31

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